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Poll: What's your class?
Fighter
Priest
Mage
Scout
Barbarian
Barbarian
Froglok
Highelf
Woodelf
Halfling
Dwarf
Human
Halfelf
Kerra
Troll
Ogre
Ratonga
Iksar
Darkelf
Gnome
Erudite

Barbarians are related to humans and share many of the same physical features, but are physically more imposing than their smaller human cousins. Barbarians are tall, powerful humanoids, often blessed with great muscle mass. Their height averages approximately 7 feet tall. The hair styles of the race are often long, a link to their past when such hair styles assisted in surviving chilling weather. The bodies of barbarians are built for war.

Starting City: Qeynos, Freeport
Racial Homeland: Halas – The Northlands
Alignment: Neutral
Mythical Creator: Erollisi and Mithaniel Marr
Racial Language: Halasian

Background

Barbarians are a race of tall humanoids created by Mithaniel and Erollisi Marr. This hardy race originally settled in the cold lands of the north, building their city of Halas within the frozen tundra of Everfrost. Their buildings are somewhat primitive by Human standards, making use of raw materials and simple architecture. Interiors are often decorated with trophies from battle as well as skins and hides used as tapestries for recording their culture's history and lore. The arrival of the barbarians on Norrath ushered in the Age of Blood. Barbarians moved outward from their northern home, initiating brutal battles with whatever races they encountered. Tribes would war with anyone, including other barbarians, as a means to grow in strength and power. Eventually the Marr twins sparked more insightful thinking among the barbarians, and these wiser folk became the fathers and mothers of the Human race.

Barbarians are known for wearing their emotions on their sleeves, and have no problem with telling you exactly what they think of you. They will gladly back up their boasts with a show of force.

Strength
Agility
Stamina
Intelligence
Wisdom
25
20
25
12
18

Faith

Barbarians have historically been shamanistic by nature, though in recent times certain sects have become somewhat more refined and have begun to practice the clerical arts. While many barbarians worship the Marr twins who created them, fighters tend to honor the militaristic traditions of Rallos Zek. This race's highly developed sense of justice inspires many to worship the Tribunal, which can spur near fanatical devotion amongst the religious caste.

Traditional Roles: Fighter, Scout

Barbarians excel at the role of fighter due to their mighty strength and impressive stamina, but they are also surprisingly agile and often make formidable scouts.







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Class List
01. Fighter Guide
02. Priest Guide
03. Mage Guide
04. Scout Guide
05. Artisan Guide
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